load方法和initialize方法类似点
1. 都只会调用一次 2. 父类在子类之前加载复制代码
不同点在于:
1. 加载时间不同,load方法在main()函数前进行调用,initialize在第一次调用类的所属方法时在调用 <可能永远不调用> 。 2. load方法不会被Category覆盖。复制代码 可能永远不调用>
initialize源码
//向对象发送消息时,lookUpImpOrForward函数判断对象是否初始化,没有初始化则先初始化在调用类的方法IMP lookUpImpOrForward(Class cls, SEL sel, id inst, bool initialize, bool cache, bo ol resolver);//第一次调用类if (initialize && !cls->isInitialized()) { _class_initialize (_class_getNonMetaClass(cls, inst)); } // 第一次调用类的方法,初始化对象void _class_initialize(Class cls) { Class supercls; bool reallyInitialize = NO; // 递归初始化父类 supercls = cls->superclass; if (supercls && !supercls->isInitialized()) { _class_initialize(supercls); } { monitor_locker_t lock(classInitLock); if (!cls->isInitialized() && !cls->isInitializing()) { cls->setInitializing(); reallyInitialize = YES; } } if (reallyInitialize) { _setThisThreadIsInitializingClass(cls); if (MultithreadedForkChild) { performForkChildInitialize(cls, supercls); return; } @try { // 通过objc_msgSend函数调用initialize方法 callInitialize(cls); } @catch (...) { @throw; } @finally { // 执行initialize方法后,进行系统的initialize过程 lockAndFinishInitializing(cls, supercls); } return; } else if (cls->isInitializing()) { if (_thisThreadIsInitializingClass(cls)) { return; } else if (!MultithreadedForkChild) { waitForInitializeToComplete(cls); return; } else { _setThisThreadIsInitializingClass(cls); performForkChildInitialize(cls, supercls); } }}复制代码